iPhone Application Development Boot Camp


In this five-day course participants will learn to create applications for the popular Apple iPhone. This class first reviews the Objective C programming language and then discusses the important primary skills used by iPhone programmers. By the end of this course, participants will be able to create full iPhone applications that make use of the iPhone OS including the built in camera, geolocation and the accelerometer.


Individuals who’re new to iPhone/iPad development with some basic knowledge and want to sharpen their skills. It is recommended that individuals have some programming background.

What’s included?

  • Authorized Courseware
  • Intensive Hands on Skills Development with an Experienced Subject Matter Expert
  • Hands on practice on real Servers and extended lab support 1.800.482.3172
  • Examination Vouchers & Onsite Certification Testing- (excluding Adobe and PMP Boot Camps)
  • Academy Code of Honor: Test Pass Guarantee
  • Optional: Package for Hotel Accommodations, Lunch and Transportation

With several convenient training delivery methods offered, The Academy makes getting the training you need easy. Whether you prefer to learn in a classroom or an online live learning virtual environment, training videos hosted online, and private group classes hosted at your site. We offer expert instruction to individuals, government agencies, non-profits, and corporations. Our live classes, on-sites, and online training videos all feature certified instructors who teach a detailed curriculum and share their expertise and insights with trainees. No matter how you prefer to receive the training, you can count on The Academy for an engaging and effective learning experience.


  • Instructor Led (the best training format we offer)
  • Live Online Classroom – Online Instructor Led
  • Self-Paced Video

Speak to an Admissions Representative for complete details


Day 1

Classes and Objects
The Class Object
Common Foundation Classes
Control Structures
Categories, Extensions and Security
Reference Counting
Garbage Collection
Understanding Objective C Composition
Working with Xcode
Managing Memory

Day 2

Objects and Properties
Working with AppKit
Key-Value Coding
NS Predicate
Cocoa Touch overview
Setting up iPhone Applications with Xcode

Day 3

Handling Basic User Interaction
Autorotation and Resizing
Tab bars and Pickers
Table Views
Navigation Controllers
Keyboard Input

Day 4

Application Settings and User Defaults
Data Persistence
Taps Touches and Other Gestures
The Accelerometer
iPhone Programming
iPhone Camera and Photo Library
Application Localization
Web Services

Day 5

Working with Audio and Video
Accessing the Address Book
2D Graphics with OpenGL ES 2.0
3D Graphics with OpenGL ES 2.0
Profiling and Debugging Applications
iPad Development Summary